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Modern Warfare 3 delivers a multiplayer experience that continues to raise the bar by focusing on fast-paced, gun-on-gun combat, along with innovative features that support and enhance a large variety of play-styles. Killstreaks have been redesigned, new game modes are being introduced, and a gun progression system evolves your weapons over time. Direct download via HTTP available as well. Its cod mw3 update.The teknoGods MW3 2.7.1.4 update has been released and available to everyone! Make sure you get the update but you have to have a 2.7.1.3 version of the game before.Download Call Of Duty Modern Warfare 3 Teknogods 2.7.1.3 FULL DLC torrent or any other torrent from PC category.

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“Change your code and you change your world.”

Teknogods team

“Change your code and you change your world.”

Teknogods team
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Please contact us at admin [@] teknogods.com. We do not seek any C&D’s and legal battles. We’re the good guys.


We’re developers of several PC game mods. Adding new features to the games (that were not in the original game) takes time and we do it in our spare time as our hobby. This modding site is not profit oriented – we’re trying to keep it running from donations & our own money when needed.
We never publish any files that were shipped with the game and we’re absolutely against piracy.
We always try to make our mods as transparent as possible – allowing users to choose to play with or without them without any hassle.

TeknowMW3 v2.8.0.4 *updated*

Hello there,

Yet another version is out. Fixes spaces in nicknames, some crashes and adds little features. Change log below:
PS. This one is really final, don’t expect any fixes for a long long while from now.

  1. [MISC] Adjusted maxfps to minimum of 46 (in loader and in-game).
  2. [MISC] Spaces in nickname/title are now allowed (again).
  3. [BUGFIX] Fixed yet another IW bug when class was set to one that had no weapon-data loaded (crashing the client in result).
  4. [FEATURE] Added a security list of dvars that servers will not be able to set for clients. They are:
    “sec_sv_blocked_dvars” and “sec_cfg_blocked_dvars” – both can be set in “config_mp.cfg”, for example:
    seta sec_sv_blocked_dvars “cg_hudChatPosition;cg_chatHeight” –this would protect those 2 dwords against changes from done by the server
    seta sec_cfg_blocked_dvars “cg_hudChatPosition;cg_chatHeight” –this on the other hand, would allow servers (assuming same dvars wouldnt be also blocked using the feature above) to be changed at runtime, but any writes to “config_mp.cfg” for them would be replaced with their default values.
    This basically means you can now protect against some rogue dvar-changes initiated by the game servers (using “sec_sv_blocked_dvars”) or, allow servers to change some risky dvars, but instead, block their write(s) to “config_mp.cfg” (using “sec_cfg_blocked_dvars”).
    Default blocked values:
    “sec_sv_blocked_dvars”: Only “compassSize” for now.
    “sec_cfg_blocked_dvars”: All dvars starting with: “con_”, “cg_Scores”, “cg_chat”, “compass”.
  1. [FEATURE] Added a new dvar “sv_current_dsr” that is automatically updated whenever a new DSR is loaded.
  2. [MISC] Nicknames/titles with spaces are now allowed (again).
  3. [FEATURE] Scripts: Added Utilities.SetConnectErrorMsg(string) function – use this to set error message that will be sent to clients that got denied entry via another new feature:
  4. [FEATURE] Scripts: Added a callback/event: OnClientConnect(Func<>Cod Mw3 Download Ocean Of Games
    • via Mega.co.nz (mirror/recommended)
    • via Teknogods.com
    • UPDATE: In the archives above, “TeknoMW3_Client_Launcher.exe” had a small bug that made it impossible to set FOV other than 90 & a small crash if “dw” folder was missing.
      So here is a FIXED ONE!

    “TeknoMW3_2.8.0.4.7z” SHA-1: b1be47bf7a0cde2c6a0b0852176c82c5c848be70

    PS.: Official IW Game files (IWD/FF/EXE) for MW3 version 1.4.382 are not included in this pack, get them on your own from Steam.

    SHA-1 Checksums: Gta v disc 2 iso download.

    Have fun,
    ~Smurf~





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    Hello there,

    Yet another version is out. Fixes spaces in nicknames, some crashes and adds little features. Change log below:
    PS. This one is really final, don’t expect any fixes for a long long while from now.

    1. [MISC] Adjusted maxfps to minimum of 46 (in loader and in-game).
    2. [MISC] Spaces in nickname/title are now allowed (again).
    3. [BUGFIX] Fixed yet another IW bug when class was set to one that had no weapon-data loaded (crashing the client in result).
    4. [FEATURE] Added a security list of dvars that servers will not be able to set for clients. They are:
      “sec_sv_blocked_dvars” and “sec_cfg_blocked_dvars” – both can be set in “config_mp.cfg”, for example:
      seta sec_sv_blocked_dvars “cg_hudChatPosition;cg_chatHeight” –this would protect those 2 dwords against changes from done by the server
      seta sec_cfg_blocked_dvars “cg_hudChatPosition;cg_chatHeight” –this on the other hand, would allow servers (assuming same dvars wouldnt be also blocked using the feature above) to be changed at runtime, but any writes to “config_mp.cfg” for them would be replaced with their default values.
      This basically means you can now protect against some rogue dvar-changes initiated by the game servers (using “sec_sv_blocked_dvars”) or, allow servers to change some risky dvars, but instead, block their write(s) to “config_mp.cfg” (using “sec_cfg_blocked_dvars”).
      Default blocked values:
      “sec_sv_blocked_dvars”: Only “compassSize” for now.
      “sec_cfg_blocked_dvars”: All dvars starting with: “con_”, “cg_Scores”, “cg_chat”, “compass”.
    1. [FEATURE] Added a new dvar “sv_current_dsr” that is automatically updated whenever a new DSR is loaded.
    2. [MISC] Nicknames/titles with spaces are now allowed (again).
    3. [FEATURE] Scripts: Added Utilities.SetConnectErrorMsg(string) function – use this to set error message that will be sent to clients that got denied entry via another new feature:
    4. [FEATURE] Scripts: Added a callback/event: OnClientConnect(Func<Dictionary<string, string>, bool> func)
      How it works: Once server gets a connection-attempt request, this event will be fired up with a dictionary containing all client info.
      Callback should by default return FALSE. If you return TRUE (eatIt?), it will tell the server to deny entry to the client.
      For example: if (args[“name”].ToLower().Contains(“hax”)) { Utilities.SetConnectErrorMsg(“you hax bruh!”); return true; }
    5. [BUGFIX] Scripts: Entity.IP fixed, again. Hopefully for good this time.
    6. [MISC] While B3 normally uses “net_authPort” (that can be used for another service, in which case we increase that port by 1), we have added a new server param “-b3port XXXX” (where XXXX is a port of your choice of course).

    Downloads *updated*:

    • via Mega.co.nz (mirror/recommended)
    • via Teknogods.com
    • UPDATE: In the archives above, “TeknoMW3_Client_Launcher.exe” had a small bug that made it impossible to set FOV other than 90 & a small crash if “dw” folder was missing.
      So here is a FIXED ONE!

    “TeknoMW3_2.8.0.4.7z” SHA-1: b1be47bf7a0cde2c6a0b0852176c82c5c848be70

    Cod Mw3 Download Size

    PS.: Official IW Game files (IWD/FF/EXE) for MW3 version 1.4.382 are not included in this pack, get them on your own from Steam.

    SHA-1 Checksums:

    Cod Mw3 Download Apunkagames

    Have fun,
    ~Smurf~